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Unreal Engine Expert: Optimisation for Virtual Production

A course detailing the theory and practice behind achieving optimised 3D models for use in LED wall Virtual Production. $269

Enroll now

Available with our bespoke trainer or consultancy add on.

$519

consulting add on

Performance Optimisation for Virtual Production

This course delivers the fundamentals of Optimisation and delves deep into the theory and practice.  You will come away with the knowledge and skills to achieve optimised 3D Environments that run smoothly on an LED wall Virtual Production volume.

What you get:

Online training from the experts

Online training from the experts

Online training from the experts

You'll receive exclusive access to the Final Pixel Academy training platform, where you can work your way through learning at your own pace.

Virtual Production Magic

Online training from the experts

Online training from the experts

Our courses are completely bespoke, unavailable anywhere else.

Access to the community

Remote Workstation Access*

Remote Workstation Access*

You will be given exclusive access to the Final Pixel Academy community of Virtual Production enthusiasts, including our dedicated prvate Final Pixel Academy Discord server.

Remote Workstation Access*

Remote Workstation Access*

Remote Workstation Access*

If you're not quite ready to invest in a workstation that can run a powerful games engine like Unreal, but still eager to learn, we have a cloud-based solution where you can access a remote workstation for a small fee, thus allowing you to learn Unreal Engine while using your current technology. Enquire within.

A massive thank you. I’ve learned a lot...Bravo to everyone involved.


Final Pixel Academy student

Course Content

Module 1:

  • Performance Optimisation Theory
  • Introduction
  • Render Pipeline
  • Threads - Theory
  • CPU Game Thread
  • CPU Draw Thread
  • GPU Thread Theary
  • RAM - VRAM
  • Wrap up on Theory

Module 2:

  • Optimisation in Practice
  • Practice Overview
  • Practice Goals
  • Practice Guidelines & Workflows
  • Threads & Peformance
  • CPU Threads in Practice
  • GPU Threads 1: Meshes
  • GPU Threads 2: Materials
  • GPU Threads 3: Foliage & Particles
  • GPU Threads 4: Light Setup
  • GPU Threads 5: Effects
  • Optimising Texture Maps
  • Mocap Optimisation Demo
  • Futher Resources

Download the course catalogue for full details

Course Catalogue (pdf)Download

OSVP Digital Badge

Recommended Duration

Recommended Duration

Final Pixel Academy Masterclass Certificate

Recommended Duration

Recommended Duration

Recommended Duration

2 weeks

Commitment

Recommended Duration

Commitment

3-4 hours per week

Level

Recommended Duration

Commitment

Intermediate

Pre-requisites

Computer requirements

Delivery & Support

Some knowledge of 3D Modelling and Unreal Engine

Delivery & Support

Computer requirements

Delivery & Support

Online classes with support

Computer requirements

Computer requirements

Computer requirements

Able to run Unreal Engine 5.3

Start date

Computer requirements

Computer requirements

Rolling - at own leisure

Welcome to the future of filmmaking

Enroll now

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